This functionality exists in The Raiser's Edge, why does it not exist in BBCRM? There might be many reasons why you have interactions before needing to add a plan. Surely it wouldn't be too hard. Isn't the information stored in the same table?
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This functionality exists in The Raiser's Edge, why does it not exist in BBCRM? There might be many reasons why you have interactions before needing to add a plan. Surely it wouldn't be too hard. Isn't the information stored in the same table?